‘autumn dynasty rts’ being remade with better multiplayer, current players getting it for free

nhận xét by Matt S.

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I like playing empire-building strategy games on my iPad. The genre works great on touch screens thanks to lớn its slow and methodical pace, and when done well they are so strategic; not only are you in control of the rank và file during direct conflict, but you"re also building up cities with infrastructure, collecting resources, & engaging in both diplomacy và political sabotage.A couple of years baông chồng, a particularly good real time strategy game was released on the ipad. Autumn Dynasty was notable for both its tight và strategic gameplay, & a striking hand-drawn art style that remains distinctive sầu even now.A simple sequel would have sầu been welcome. Some improved multiplayer features (essential for a RTS, và not great in Autumn Dynasty) and a new phối of missions would have sầu been enough to lớn justify an "Autumn Dynasty 2," but the developer, Singapore"s cảm ứng Dimensions, has not taken the easy route and simply built on its existing work. Instead, the sequel to lớn Autumn Dynasty takes things to lớn the next cấp độ entirely, & turns the RTS into lớn an empire-building grand strategy game, & the result is one of the most compelling games in its genre available on any platform.Set in ancient Trung Quốc, players take on the role of a general with the goal of taking his small section of China and turning it into lớn a sprawling empire. Military conquest is the name of the game here; unlượt thích something like Europa Universalis IV on the PC where players can achieve a cultural or economic conquest, the only way khổng lồ get ahead is to beat the opponents into submission. Still, where on the lower difficulty levels you can trounce enemies with little trouble, on the higher difficulty settings you"ll need to lớn size alliances to lớn prsự kiện being attacked from a couple of different directions at once. The focus on military conquest being the only real way lớn progress is quaintly retro; people who have fond memories of the first two Civilization titles will immediately underst& how the win conditions in Warlords works, and how lớn bover the diplomacy system lớn ensure that you"re able to focus on a single opponent at a time.

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As a empire building strategy game, roughly half the time is spent dealing with alliances via political menus, building up the internal infrastructure via the building menus for each thành phố, và gathering armies khổng lồ prepare for military campaigns. There"s a good range of buildings và army units to lớn build, but it"s important to go inlớn each thành phố prepared khổng lồ make some hard decisions; there is very limited room available in each city for construction. Instead, you"ll need lớn specialise. One đô thị, deep in the safe heart of the empire might tư vấn the economy, the cities close lớn the borders of a hostile nation will mass produce units, while one or two cities will also create speciacác mục, powerful units & then dispatch them across the empire.While the empire management side of the game isn"t as complex as others, I found it lớn be very intuitive sầu & engaging. I needed to invest considerable energy in maintaining the mood of the people lớn prevent outbreaks of civil unrest, and if I was involved in an alliance with another power, forming trade alliances và the like was very menu-driven, but straightforward and easy to underst&. Having spent so long just trying khổng lồ understand how Europa Universalis IV works, being able to immediately jump inlớn this game and make sense of is was a nice change of pace.The other half of the game is spent in combat, & Warlords has a good system in place. After selecting the territory you want khổng lồ invade, you will need to lớn go through a series of encounters on your way to lớn the invasion of the provinces" capital thành phố. What"s interesting is that players can select which encounter they want lớn take on at each stage of the invasion. So, when you first enter the territory, vì chưng you phối up a forward base, which will allow you larger armies in subsequent battles, or vì you go on a scouting mission lớn gather better intel? Midway through bởi vì you take a diversion to lớn saông chồng a village for cash, or bởi you focus on the over goal?

For the most part you"re only going khổng lồ be able to lớn progress through one or two encounters per turn, as each military unit can only be used for one battle. What"s intriguing is if an opponent is also invading the same territory at the same time. It becomes a race khổng lồ see who can capture it first, while the defender tries to hold off both opponents at once. Sure there"s no rules for attrition and morale và the strategy is rather streamlined, but it still manages lớn be intense.As with a Total War game, players can choose lớn either have the AI decide the result of a battle, or alternatively they can take direct control of the combat strategy. This plays out exactly as with the previous Autumn Dynasty game, where players manoeuvre units in a top-down fashion, and try lớn take advantage of a unit"s skills (fire arrows, cavalry charge) while accounting for terrain (forests, hills). Units develop as they fight in combat, too, with a basic experience system that means after a dozen or so battles, that unit of level 5 cavalry is too valuable lớn thua kém (& worth a few tears if it is destroyed in battle). I always preferred lớn directly control the battles rather than let the AI generate a result so that I could protect my more valuable units.As with the grander strategy elements, the combat itself is more simple than in some other strategy games, but what is in there is streamlined và works well. It helps that the game is so incredibly gorgeous. The hand drawn, traditional Asian aesthetic is immediately attractive sầu, và lends the game an authority; it looks exactly how an artist should interprete ancient Chinese conflict.

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There are other, similar attempts at this kind of empire building strategy game already available on the App store. You"ve sầu got Civilization Revolution, which looks a little too over-produced for its own good. Then there"s Slitherine"s Legion, which has its heart in the right place, but certainly doesn"t have sầu the visual impact of this game. And then there"s Romance of the Three Kingdoms, which is incredibly similar lớn Warlords in both theme & setting, và while it"s a more complex, strategic game, it is quite literally a spreadsheet, và lacks the soul that this game has in spades.So Warlords deserves lớn be a success. It combines some of the finest production values we"ve seen on the iPad tablet lớn date, with some streamlined, but truly entertaining empire strategy elements. While I still hold out hope that Paradox will port Europage authority Universalis lớn Máy tính bảng iPad, until that happens, this game"s is going lớn be in high rotation on my device.

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